C# Coding Guidelines, Standards, Conventions
Good
|
Bad
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class SomeClass {
}
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class someClass {
}
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struct SomeStruct {
}
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struct someStruct {
}
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interface ISomeInterface {
}
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interface iSomeInterface {
}
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void SomeMethod() {
}
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void someMethod() {
}
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int someVariable;
|
int SomeVariable;
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class EmployeeDetails {
}
|
class ED {
}
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class EmployeeDetails {
void Add() {...}
void Delete() {...}
}
|
class EmployeeDetails {
void AddEmployeeDetails() {...}
void DeleteEmployeeDetails() {...}
}
|
if ( (a>0) && (a<10) ) {
...
}
|
if ( (a>0) & (a<10) ) {
...
}
|
if ( (a>0) || (a<10) ) {
...
}
|
if ( (a>0) | (a<10) ) {
...
}
|
using System.Text;
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using system.text;
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string name;
|
string strName;
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public enum Color
{
Red,
Green,
Blue
}
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public enum Colors
{
Red,
Green,
Blue
}
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public DateTime someIdentifier;
public DateTime _someIdentifier;
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public DateTime some_Identifier;
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I'll add more - Vijay